The Cog Reaper
The random generation of obstacles creates endless replayability with constantly shifting challenges
Free to Play
No game features are restricted through real-money purchases in The Cog Reaper.
An extension of Sound Effects, Musical Effects are sound effects that complete the musical texture composed as a sonic backing.
Collectables and powerful upgrades will allow you to evade the Cog Reaper for longer
inTeratocs was founded in 2016 by Huw 'Quixatocs' Davies. Our first mobile game The Cog Reaper is out now on Android and coming soon to iOS. Hit the 'Download Now' button above to play The Cog Reaper now!
Huw ‘Quixatocs’ Davies
Quixa's Dev Blog
I believe there are three keys to achieving anything you want. Why three? Because it’s pithy. I used these to become a game developer based on my definition of that term. Unfortunately, there’s no become a game dev quick scheme but here’s some general tips that I learnt along the way and that can be[…]
This is a Post Mortum for my submission to Ludum Dare 41 Compo. TL;DR: I was really happy with the idea of the mechanic. I was constantly worried that the game was too difficult and would result in a lot of frustration. This is quite a tough thing to get a good handle on without[…]
It seems like forever ago that inTeratocs started on the journey to releasing our first game. Well that day has finally come! The Cog Reaper is now available for Android users. Many thanks go to all the testers that have helped us get this far! The Cog Reaper on the Google Play Store Please go[…]
This is a Post Mortum for my submission to Ludum Dare 40 Compo. TL;DR : Generally happy with how I did in this one. Was aiming to improve on the art and music of this from last time and felt ok about that. The game is not, in my opinion as fun as my last entry[…]
I’ve always been a gamer. Like I mentioned in my last post, I’ve been playing games, in some form, since I was 5 years old. During the early days of my gaming experiences I just simply enjoyed exploring and mapping all of the worlds that existed. I had a book that had a list of[…]
This is a Post Mortum for my submission to Ludum Dare 39 Compo. TL;DR : Happy with concept, game design, sounds, music and mood. Need to improve drastically on my art for Ludum Dare 40. Not Like This… The Ktharns have caused an eclipse! Your solar cells powering the Electron Lance are offline and[…]
We’ve logged many play sessions since the start of beta testing of The Cog Reaper and have fixed some of the key issues affecting the majority of devices. I’m now hoping to increase this testing to more devices. For this we need more coginos to start running from The Cog Reaper! We would love for anyone[…]
It’s been a while since I first released The Cog Reaper to alpha! I’ve been busy implementing a lot of the suggestions made by the alpha testers over the last few months along with adding in some new exciting features. Today, The Cog Reaper was promoted to Open Beta. This means that the application can[…]
I’m Huw ‘Quixatocs’ Davies, I’m a 31yo self-taught game designer from the UK. When I started designing games, a few years ago, I had no professional experience in either programming or game development. This blog is for those that are in a similar situation and who may want to make the same pilgrimage along the[…]